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This page lists the sections, chapters, and page numbers for The 4D Web Companion. You can also download a more detailed PDF version (300K).
Welcome
| About this Book | 3 |
| The One-Minute Guide to 4D Web Development | 11 |
4D Web System Architecture and Tools
| 4D Web System Architecture | 15 |
| 4D Web Tools | 23 |
| The Native 4D Web Server | 33 |
| The 4D Web Assistant | 37 |
| Active4D | 43 |
| 4D and CGI | 49 |
| Integrating 4D with WebSTAR | 55 |
| Integrating 4D with Windows Web Servers | 71 |
| Integrating 4D with Other Systems through HTTP | 79 |
Feature Overview
| 4D Web Server Chain of Events | 91 |
| Web Feature Summary | 99 |
| Web Processing Steps and 4D Features | 103 |
| 4D Request Keywords Compared | 107 |
| On Web Connection | 111 |
Non-Contextual Mode
| 4DACTION | 117 |
| 4DCGI | 123 |
| Handling HTML Forms | 127 |
| Uploading Files | 135 |
| Magic URLs | 139 |
Semi-Dynamic Pages
| Semi-Dynamic Pages Overview | 145 |
| Working with Semi-Dynamic Pages | 151 |
| 4DSCRIPT | 159 |
| 4DVAR and 4DHTMLVAR | 163 |
| 4DIF, 4DELSE, and 4DENDIF | 173 |
| 4DLOOP and 4DENDLOOP | 179 |
| 4DINCLUDE | 187 |
Contextual Mode
| Contextual Mode Overview | 195 |
| Working with Contextual Mode | 201 |
| 4DMETHOD | 213 |
| Automatic Image Maps | 215 |
| AP SET WEB FILTERS | 219 |
Security
| 4D Web Security Options | 227 |
| On Web Authentication | 235 |
| Secure Socket Layer (SSL) | 245 |
Working with Images
| Serving Pictures | 257 |
| Converting Pictures | 265 |
| Special Picture Techniques | 271 |
HTML and Web Development
| HTML and Web Resources | 279 |
| Designing for the Web | 283 |
| Integrating 4D with Dreamweaver and GoLive | 287 |
| HTML Tips and Suggestions | 295 |
| HTML Form Tricks and Traps | 301 |
| Working with Paths | 307 |
| MIME | 315 |
| HTTP Fundamentals | 319 |
Debugging and Error Handling
| Custom Error Pages | 331 |
| Preventing and Handling Errors | 337 |
| Debugging Network Problems | 343 |
| Debugging HTTP | 347 |
4D Web Techniques
| Virtual Paths | 355 |
| Custom Magic URLs | 359 |
| Referring to 4D Objects Indirectly | 363 |
| Web Process Initialization and Deinitialization | 369 |
| Parsing Requests | 377 |
| Regular Expressions | 391 |
| Reusing Existing Code on the Web | 393 |
| Rewriting DOCUMENT TO BLOB | 397 |
| Reusing Page Elements | 399 |
| Managing State | 405 |
| Using 4D as an Internet Client | 415 |
Feature Reference
| Web Settings | 429 |
| Compiler Requirements Summary | 443 |
| 4D 6.7 Web Feature Changes Summary | 449 |
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